- The information space has been designed.
Educational interactions occur in the environment, turning
spaces into places. - The information/social space is explicitly represented. The
representation varies from text to 3D immersive worlds. - Students are not only active, but also actors. They co-construct
the virtual space. - Virtual learning environments are not restricted to distance
education. They also enrich classroom activities. - Virtual learning environments integrate heterogeneous
technologies and multiple pedagogical approaches. - Most virtual environments overlap with physical environments.
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